The Wood function, defined by f(x) = f1(x) + f2(x) + f3(x) + f4(x) + f5(x) + f6(x) f1(x) = 100 (x2 - x1^2)^2 f2(x) = (1 - x1)^2 f3(x) = 90 (x4 - x3^2)^2 f4(x) = (1 - x3)^2 f5(x) = 10 (x2 + x4 - 2)^2 f6(x) = (1 / 10) (x2 - x4)^2 x_0 = [-3, -1, -3, -1]. More...
Public Member Functions | |
| WoodFunction () | |
| Initialize the WoodFunction. More... | |
| double | Evaluate (const arma::mat &coordinates, const size_t begin, const size_t batchSize) const |
| double | Evaluate (const arma::mat &coordinates) const |
| arma::mat | GetInitialPoint () const |
| Get the starting point. More... | |
| void | Gradient (const arma::mat &coordinates, const size_t begin, arma::mat &gradient, const size_t batchSize) const |
| void | Gradient (const arma::mat &coordinates, arma::mat &gradient) const |
| size_t | NumFunctions () const |
| Return 1 (the number of functions). More... | |
| void | Shuffle () |
| Shuffle the order of function visitation. More... | |
The Wood function, defined by f(x) = f1(x) + f2(x) + f3(x) + f4(x) + f5(x) + f6(x) f1(x) = 100 (x2 - x1^2)^2 f2(x) = (1 - x1)^2 f3(x) = 90 (x4 - x3^2)^2 f4(x) = (1 - x3)^2 f5(x) = 10 (x2 + x4 - 2)^2 f6(x) = (1 / 10) (x2 - x4)^2 x_0 = [-3, -1, -3, -1].
This should optimize to f(x) = 0, at x = [1, 1, 1, 1].
For more information, please refer to:
Definition at line 50 of file wood_function.hpp.
| WoodFunction | ( | ) |
Initialize the WoodFunction.
| double Evaluate | ( | const arma::mat & | coordinates, |
| const size_t | begin, | ||
| const size_t | batchSize | ||
| ) | const |
Referenced by WoodFunction::GetInitialPoint().
| double Evaluate | ( | const arma::mat & | coordinates | ) | const |
|
inline |
Get the starting point.
Definition at line 66 of file wood_function.hpp.
References WoodFunction::Evaluate(), and WoodFunction::Gradient().
| void Gradient | ( | const arma::mat & | coordinates, |
| const size_t | begin, | ||
| arma::mat & | gradient, | ||
| const size_t | batchSize | ||
| ) | const |
Referenced by WoodFunction::GetInitialPoint().
| void Gradient | ( | const arma::mat & | coordinates, |
| arma::mat & | gradient | ||
| ) | const |
|
inline |
Return 1 (the number of functions).
Definition at line 63 of file wood_function.hpp.
| void Shuffle | ( | ) |
Shuffle the order of function visitation.
This may be called by the optimizer.