.TH "/var/www/mlpack.ratml.org/mlpack.org/_src/mlpack-3.3.0/src/mlpack/methods/approx_kfn/drusilla_select.hpp" 3 "Mon Aug 31 2020" "Version 3.1.1" "mlpack" \" -*- nroff -*-
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.SH NAME
/var/www/mlpack.ratml.org/mlpack.org/_src/mlpack-3.3.0/src/mlpack/methods/approx_kfn/drusilla_select.hpp
.SH SYNOPSIS
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.PP
.SS "Classes"

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.ti -1c
.RI "class \fBDrusillaSelect< MatType >\fP"
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.SS "Namespaces"

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.RI " \fBmlpack\fP"
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.RI "strip_type\&.hpp "
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.RI " \fBmlpack::neighbor\fP"
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.SH "Detailed Description"
.PP 

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\fBAuthor:\fP
.RS 4
Ryan Curtin
.RE
.PP
An implementation of the approximate furthest neighbor algorithm specified in the following paper:
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.PP
.nf
@incollection{curtin2016fast,
  title={Fast approximate furthest neighbors with data-dependent candidate
         selection},
  author={Curtin, R\&.R\&., and Gardner, A\&.B\&.},
  booktitle={Similarity Search and Applications},
  pages={221--235},
  year={2016},
  publisher={Springer}
}
.fi
.PP
.PP
This algorithm, called DrusillaSelect, constructs a candidate set of points to query to find an approximate furthest neighbor\&. The strange name is a result of the algorithm being named after a cat\&. The cat in question may be viewed at http://www.ratml.org/misc_img/drusilla_fence.png\&.
.PP
mlpack is free software; you may redistribute it and/or modify it under the terms of the 3-clause BSD license\&. You should have received a copy of the 3-clause BSD license along with mlpack\&. If not, see http://www.opensource.org/licenses/BSD-3-Clause for more information\&. 
.PP
Definition in file \fBdrusilla_select\&.hpp\fP\&.
.SH "Author"
.PP 
Generated automatically by Doxygen for mlpack from the source code\&.
